It doesn't look good at all, and if you get that blurry in real life when you move a bit quicker, then see a doctor. The blurring when you run is horrible, and it actually makes me feel a little bit sick, so I seriously hope they fix it to allow us to adjust it. It is brand-new hot off the shelves though, so bugs are to be expected. Overall, for a new high-profile game it's great to have it on Linux, but the issues could put a few people off. You get a "survivor sense" pressing Q to help you locate items, which gives massive yellow arrows, so that doesn't look right at all. Mouths move during small cut-scenes, but not in general game-play. It's also a little creepy to have someone stare at you, talking, and their mouths aren't moving. Right now one glaring bug on Linux is that people's mouths don't move when they talk ( reported here), and while not game-breaking it is very funny, but it does ruin the immersion somewhat. The opening cinematic does not disappoint either, and I really enjoyed the action-packed start to the game. Wow, this game sure does look pretty, and my settings aren't even on the highest, and with a 970 at the helm even on Linux it runs really smooth. Updates from the developers will be at the bottom. NOTE: We will continue to update this as we find more issues. This was tested with an Intel 4670K and an Nvidia 970 4GB GPU, so I don't exactly have low-end hardware. This is not a full review, but a look at what you can expect with the game right now on Linux. It's quite hard to contain my excitement about this game, but as always we will give it a fair look and tell you what we think about Dying Light.
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